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This automated test verifies the requirements listed in the test details table.
This topic applies to the following test jobs:
The PS 3.0 shader model is more sophisticated than PS 2.0, which allows for even more effects on supported hardware.' - from What's New in WPF Version 4 But in WPF 4.5 or 4.6, WPF didn't change the s upport capacity for Pixel Shader. A Pixel Shader is a graphics function that calculates effects on a per-pixel basis. Pixel Shader 2.0a (DX 9.0a) nVidia GeForce FX 5000 series. Pixel Shader 2.0b (DX 9.0b) ATI Radeon X700-X850 series. Pixel Shader 3.0 (DX 9.0c) ATI Radeon X1300-X1950, nVidiaGeForce 6 et 7, Intel GMA X3000 series. Pixel Shader 4.0 (DX 10) ATI Radeon X2400-X2900, nVidia GeForce 8 et 9 and GT200, Intel GMA X3100, X3500, X4500 series.
Pixel Shaders Ver 3.0
Pixel Shaders Ver 3.0 (WoW64)
Maiby the problem is that l can't install DirectX 9.0c runtime (supported with pixel shader 1.1 and vertex shader 1.1) becoz it was shown o on the trouble shooting. How To Download Shader Model 3.0? Click on the “Start Download” button. For secure download select given 4 out of 1 option; Then the next page will be open and you have to select the Download “Shader Model” Installer (Supports Resumable Downloads). Open the Installer, Click Next, and choose the directory where to Install.
Test details
Specifications |
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Platforms |
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Supported Releases |
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Expected run time (in minutes) | 60 |
Category | Compatibility |
Timeout (in minutes) | 3600 |
Requires reboot | false |
Requires special configuration | false |
Type | automatic |
Additional documentation
Tests in this feature area might have additional documentation, including prerequisites, setup, and troubleshooting information, that can be found in the following topic(s):
Running the test
Before you run the test, complete the test setup as described in the test requirements: Graphic Adapter or Chipset Testing Prerequisites.
Troubleshooting
For generic troubleshooting of HLK test failures, see Troubleshooting Windows HLK Test Failures.
For troubleshooting information, see Troubleshooting Device.Graphics Testing.
More information
Command syntax
Command option | Description |
---|---|
Pshader3.exe -ps30 -ps30_tex -ps30_cube -ps30_vol -M:[Monitor] Pshader3.exe -ps1x -ps1x_tex -ps1x_cube -ps1x_vol -M:[Monitor] [MODIFIEDCMDLINE] | Runs the Pixel Shaders Ver 3.0 (WoW64) test job. |
Pshader3.exe -ps30 -ps30_tex -ps30_cube -ps30_vol -M:[Monitor] [MODIFIEDCMDLINE] | Runs the Pixel Shaders Ver 3.0 test job. |
Note
For command line help for this test binary, type /?.
File list
File | Location |
---|---|
Configdisplay.exe | <[testbinroot]>nttestwindowstesttools |
D3d10ref.dll | <[testbinroot]>nttestgraphicsd3dsupport |
D3d11ref.dll | <[testbinroot]>nttestwindowstestgraphicsd3dsupport |
D3dcompiler_test.dll | <[testbinroot]>nttestwindowstestgraphicsd3dsupport |
D3dref9.dll | <[testbinroot]>nttestwindowstestgraphicsd3dsupport |
D3dx10_test.dll | <[testbinroot]>nttestwindowstestgraphicsd3dsupport |
D3dx11_test.dll | <[testbinroot]>nttestwindowstestgraphicsd3dsupport |
Fpstate.dll | <[testbinroot]>nttestwindowstestgraphicsd3dutility |
Modechange.exe | <[testbinroot]>nttestwindowstestgraphicsd3dutility |
Pshader3.exe | <[testbinroot]>nttest |
TDRWatch.exe | <[testbinroot]>nttestwindowstestgraphics |
Vbswap.x | <[testbinroot]>nttestwindowstestgraphicsd3dconf |
Parameters
Parameter name | Parameter description |
---|---|
MONITOR | Index of display output to target with test |
MODIFIEDCMDLINE | Additional command line arguments for test executable |
LLU_NetAccessOnly | LLU Name of net user |
ConfigDisplayCommandLine | Custom Command Line for ConfigDisplay. Default: logo |
TDRArgs | /get or /set |
ShaderMark is a freeware pixel shader software download filed under benchmark software and made available by ToMMTi-Systems for Windows.
The review for ShaderMark has not been completed yet, but it was tested by an editor here on a PC.
A DirectX-based pixer shader benchmark toolVertex Shader 5.0
ShaderMark is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsoft’s High Level Shading Language. ShaderMark provides the possibility to use different compiler targets and advanced options. It also features a picture quality comparison based on mean square error (MSE) values.
The picture quality mode allows comparison of the Microsoft reference rasterizer with the current hardware rasterizer. This works only for the default (1024x768x32 with No FSAA) settings! It will calculate an MSE for every shader. The MSE values give a rough overview of how close the hardware renderer matches the Microsoft reference rasterizer.
ShaderMark 2.1.130a on 32-bit and 64-bit PCs
Vertex Shader 5.0 Download
This download is licensed as freeware for the Windows (32-bit and 64-bit) operating system on a laptop or desktop PC from benchmark software without restrictions. ShaderMark 2.1.130a is available to all software users as a free download for Windows.
Filed under:- ShaderMark Download
- Freeware Benchmark Software
- Major release: ShaderMark 2.1
- Pixel Shading Software